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Sanctus Viz

2 ratings

SPEED UP & SIMPLIFY YOUR ARCH VIZ WORKFLOW

500+ PROCEDURAL ASSETS & TOOLS

Sanctus Viz is the new professional collection of optimized procedural materials, ready-to-use assets, and Geometry Nodes tools designed to speed up your architectural visualization workflow.

GEOMETRY NODES TOOLS

1 CLICK quick solutions


Simplify your most tedious Arch Viz tasks with powerful, non-destructive Geometry Nodes Generators.

  • One-Click Detailing: Instantly convert simple planes into detailed roofs with tiles, add procedural wall tiles/patterns, or generate complex architectural elements.
  • Time-Saving Workflow: Drastically cut down on the manual, repetitive tasks. Allowing you to save significant production time and focus purely on your design.
  • Non-Destructive: Retain full control to modify every detail at any stage of the project.


AUTO UV MAP TOOL

Simplify your UV workflow by automatically generating UV Maps for common architectural surfaces (walls, floors, ceilings).

Key Features:

  • Works with both Procedural and PBR materials.
  • Keeps material scale consistent across all your different objects.




PROCEDURAL MATERIALS

optimized, clean materials for faster viewport performance




SANCTUS BAKE ADDON INCLUDED

Once you have adjusted the materials parameters
you can bake them into PBR materials to speed up your renders and viewport.

Sanctus Viz comes with the powerful Sanctus Bake addon included. This dedicated tool is designed to significantly simplify the optimization of procedural materials.

Key Benefits:

  • Simplified Process: End the frustration and time-consuming native Blender baking. Sanctus Bake allows you to convert procedural materials into PBR texture sets in a few clicks, thanks to its streamlined, user-friendly interface.
  • Performance Boost: Achieve a significant increase in speed for both your final renders and your viewport workflow.

FREE PERIODIC UPDATES

Periodical updates with new materials and assets.
Once you buy Sanctus Viz, future updates are free


Sanctus VIZ in depth video coming soon


DOCUMENTATION AND SUPPORT

Constantly updated documentation and support with a dedicated Discord Server

Check the addon documentation


Join our Discord to meet other Sanctus Library users and get support whenever you need.

https://discord.gg/APJnb93aRj


RAVING REVIEWS

Sanctus products have a combined 96% 5 Star Rating with more than 70.000 users.


CONTENT

MATERIALS 458

GENERATORS 47

SHADER TOOLS 1

BAKING ADDON

FREE UPDATES

FAQ

What's the difference between Sanctus Library and Sanctus Viz?

Sanctus Library is focused on maximum realism and detail. Sanctus Viz is specialized for Arch Viz speed and scale. It offers optimized, clean materials for faster viewport performance, and specific Geometry Nodes tools designed to simplify and accelerate architectural detailing. They are designed to complement each other, not replace one another.

I don't work with Arch Viz, is it still useful for me?

Absolutely. If your priority is speed, scale, and clean base materials, Sanctus Viz will be a valuable addition to any generalist toolkit. The 500+ clean procedural materials are excellent base layers for any project, and the Baking Tool is useful for game artists or anyone needing fast, high-quality PBR textures.

Are future updates free?

Yes, absolutely. Once you purchase Sanctus Viz, all future updates including new materials, generators, and feature improvements are free for the life of the addon

How does the Baking Tool work? Is it included?

Yes, the professional Material Baking Tool is included with every license. It allows you to convert the procedural materials in the library (or any Blender material) into optimized PBR texture maps. This makes your assets compatible with game engines like Unreal and Unity.

Do I need to know how to use Geometry Nodes to use the generators?

No! The generators are designed for maximum simplicity. You just apply them and control the parameters using simple, intuitive sliders and inputs. No complex node tree knowledge is required.


Credit

Author and Procedural Artist: Sanctus

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