Procedural Sponge Materials for Blender 3D
Procedural Sponge Material
UVs required: NO
Render Engine: CYCLES
Displacement: YES
Material Artist: Sanctus
Material Documentation: https://sanctuslibrary.xyz/documentation/main/en/topic/sponge
Using Mapping: How to use Mapping node with this material
NOTE: This material uses micro-displacement to look correctly, it may be heavy when used on complex objects.
How to use the material
You can append the material to your scene by going to File>Append... navigate to the downloaded blend file containing the material, double click it, double click the Material folder, select the material and click the Append button. Once done you will be able to assign it to your object in your scene.
You can also Bake this procedural material using the free version of my addon Sanctus Library ▼
This material is also sold as part of the Sanctus Library addon along with hundreds of other materials.
You can get it here:
Blender MarketGumroad
You can also check other materials I made in my stores: Blender Market & Gumroad