Profile PictureSanctus

Procedural Car Paint Material for Blender 3D

$0+
1 rating

Procedural Car Paint Material

UVs required: NO
Render Engine: CYCLES
Displacement: NO
Material Artist: Sanctus
Material Documentation: https://sanctuslibrary.xyz/documentation/main/en/topic/car-paint-v3
Using Mapping: How to use Mapping node with this material


How to use the material

You can append the material to your scene by going to File>Append... navigate to the downloaded blend file containing the material, double click it, double click the Material folder, select the material and click the Append button. Once done you will be able to assign it to your object in your scene.

You can also Bake this procedural material using the free version of my addon Sanctus Library ▼


This material is also sold as part of the Sanctus Library addon along with hundreds of other materials.

You can get it here:

Blender MarketGumroad


You can also check other materials I made in my stores: Blender Market & Gumroad

$
Add to cart
Size
20.3 MB
Copy product URL

Ratings

5.0
(1 rating)
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%
$0+

Procedural Car Paint Material for Blender 3D

1 rating
Add to cart